This is a shot of a warehouse environment I'm making within Hammer. Unfortunately once I switched over to XP64 this level started experiencing some compiling errors. Specificly once the Radiosity pass is computed. Unfortunately this was the only screen shot I took before the switch to 64bit OS. I'm currenly working on an UnrealEd 3 level. Once I finish that level I will revisit this one so that I can put it behind me.
